Dead Space

Genres
Action,
Horror,
Survival Horror
Released on
PC
10/20/2008
Pub
EA GAMES
Released on
PlayStation 3
10/14/2008
Pub
EA GAMES
Released on
Xbox 360
10/14/2008
Pub
EA GAMES
9.0
As rated by Gamervision

Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship’s crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.

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Review

Name: Dead Space
Genre: Survival Horror
Platform: Xbox 360, PlayStation 3, PC (Reviewed for PlayStation 3)

                                       Watch the video review.

Dead Space is a bold game, through and through. It launched against high-profile sequels in an already busy holiday season, and prides itself on frights, even though the Survival Horror genre has grown tired over the years. It would be an understatement to say that it would be a task within itself to compete successfully this holiday season, and it had a lot of proving to do, as well as a genre to save. Luckily, the game’s polish and production values are definitely deserving of acclaim, and it offers enough frights to justify a purchase for anyone remotely interested.
 
Dead Space tells the story of Isaac Clarke, a space engineer who travels with a crew to the USG Ishimura, a “Planet Cracker” class ship that extracts valuable materials by literally cracking planets apart. Upon arriving, Isaac’s ship is struck by debris and crashes into the Ishimura, to reveal that the vessel has been taken over by an alien race known as the Necromorphs. It isn’t long before it is revealed that Isaac has ulterior motives for accepting this mission, as his girlfriend, Nicole, was on board. The story is told without cut scenes, through voice communications as well as audio, video, and text logs found throughout the game.  Players rarely lose control of Clarke, and the game’s story is told effectively, with plenty of twists and turns.

Read Full Review Coop Mon, 27 October 2008 05:26PM 1 Comments
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