Advanced Dungeons & Dragons: Champions of Krynn is the first RPG to use the AD&D Dragonlance setting. The game world of Krynn has some unique rules and races that are not part of the regular AD&D rule set; differences that are faithfully reproduced in Champions of Krynn. Kenders are the native Krynn equivalent of the halfling race, the Order of Solamnic Knights replaces paladins, and clerics can worship one of several gods who grant unique special abilities. Mages select spells based on their alignment, with the cycle of the moon determining spell-casting abilities.
Up to six party members can be created using standard AD&D Dragonlance rules. The storyline begins after the epic War of the Lance, with the party working for the Solamnic Knights to investigate and destroy remaining pockets of Draconian resistance. Dungeon exploration is done from a first-person perspective, while turn-based combat features an isometric view. In combat, characters can move around the combat map, cast spells, or attack monsters. This maneuverability results in strategic encounters and adds an extra dimension to gameplay.
For a variety of reasons, the Dragonlance world is considered the most "epic" of AD&D settings, and Champions of Krynn supports that perception. The party starts out weak, with inconsequential initial missions, but gains power during the course of the game, acquires potent magical items including the Dragonlance, and engages enemies of epic proportions like red dragons. Famous characters from the War of the Lance storyline join the party as well.
As in many RPGs, the storyline is completely linear, but Champions of Krynn lamentably takes that limitation a bit further. Players are not only held to one path, but are also prodded with strong textual cues, and, at times, lose control of their destiny as the game "takes over" and forces the storyline forward, a disappointment to gamers looking for more freedom of choice. Conversely, those happy with an epic linear storyline with strategic combat will find Champions of Krynn a decent gaming experience. ~ Kyle Knight, All Game Guide
|Advanced Dungeons & Dragons: Champions of Krynn||Commodore 64/128|
|Advanced Dungeons & Dragons: Champions of Krynn||Commodore Amiga|
|Advanced Dungeons & Dragons: Champions of Krynn||Apple II|
|# of Same Screen Players||1|