Alleyway

Game Boy

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  • Overall

    If you are familiar with Super Breakout by Atari, then you are familiar with Alleyway. Both games have you moving a paddle horizontally across the bottom of the screen to deflect a ball into blocks. On screen, you see a border with your paddle and bricks inside. Outside the border is the stage #, score, and number of paddles remaining.

    Alleyway sounds easier than it is. While easy to play, it is difficult to complete since not all of the blocks stay in one place and some levels have them moving in different patterns. The speed of the ball also increases as it bounces off objects. You can earn extra paddles with every 1,000 points, but you can't have any more than nine paddles at a time. Bonus stages also give you the opportunity to gain extra points, but a time limit makes clearing all of the blocks difficult.

    The graphics are nothing to brag about, but that is okay since different toned squares are basically all you will be looking at. Most of the sound effects are made by the ball hitting things so a small "ting" is what you hear the most. However, despite the simplicity and lack of variety, Alleyway is fun to play. Since the screen doesn't move, the game is easy to follow without requiring you to squint. Games of this type usually play well on the Game Boy. ~ Jonathan Sutyak, All Game Guide

  • Graphics

    Very simple, but that's all it needs to be. ~ Jonathan Sutyak, All Game Guide

  • Sound

    Fits this kind of game. ~ Jonathan Sutyak, All Game Guide

  • Enjoyment

    Easy gameplay for portable gaming. ~ Jonathan Sutyak, All Game Guide

  • Replayability

    Levels are too similar. ~ Jonathan Sutyak, All Game Guide

  • Documentation

    Explained well. ~ Jonathan Sutyak, All Game Guide

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