Bionic Commando

PlayStation 3

Review

Bionic Commando (PlayStation 3)

Video Review: A Swing and a Miss

by Coop

Game Bionic Commando

Platform PlayStation 3

Genre(s) Action

                                                  
                                                                 Check out the video review.


In the past few years, Capcom has taken great strides to make sure no one has forgotten about their classic titles. With the release of Bionic Commando Rearmed, they've established how retro games can be moved to the current generation without actually changing the gameplay. With last year's release of Rearmed, the Bionic Commando series was thrust back in the spotlight, with gamers reminiscing about the classic franchise and anticipating a full sequel. Boasting a swinging system that looked to trump Spider-Man's and a bandwagon of hype, GRIN has delivered Bionic Commando to next generation consoles, hoping that fans are ready to embrace a new kind of commando.

The story picks up ten years after the original and follows Nathan 'RAD' Spencer, an operative for the Tactical Arms and Security Committee. In the time between the titles, Nathan was falsely imprisoned, grew dreadlocks, and ditched the sunglasses. Since then, the government began to purge the use of Bionics, deeming them illegal, and demanding they all be removed from anyone using them. This not only affected the military, but civilians as well, as Bionics have worked their way into being a replacement for artificial limbs, giving paraplegics the ability to walk again. Before Nathan's death sentence was carried out, Superintendent Joseph Gibson (Super Joe from the original) called upon the commando to return to duty after a large weapon destroyed Ascension City, killing millions and leading to a large-scale invasion by BioReign, a terrorist organization. As the name implies, BioReign uses Bionics despite their illegality, and has attacked the government as a result of the policies involving their use.

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