BlazBlue: Continuum Shift
In the world of fighting games, there's a very clear and distinct rift in the community. On one side are the hardcores. These are the guys who count individual frames of animation, know nine different variations of a character's juggle combos, and refuse to play on anything less than a $100 arcade stick. Run up against one of these guys in an online game of Virtua Fighter, Guilty Gear, or Arcana Hearts, and you can essentially kiss your ass goodbye. On the other hand, there are the casual fighting fans. These guys may not be able to air counter or play an effective wake up game, but they know their way around a dragon punch. For players in this category, games like Marvel Vs. Capcom 2, Dead or Alive, or even Super Street Fighter IV offer more fun and playability. Arc Systems, the creators of the BlazBlue series and its predecessor, Guilty Gear, has always catered to the hardcore player, and their latest offering, BlazBlue: Continuum Shift, follows in that tradition with a fighter that's insanely deep and diverse. This time, though, they also kept the casual fighter in mind, resulting in an excellent mix of challenge and accessibility.