Oni takes place in a multi-elevation 3D urban jungle designed by real architects for maximum realism and consistency. Oni combines animé-inspired art blended with detailed 3D graphics and intense martial arts hand-to-hand combat.
Complex technologies work together to bring Oni's world to life. Radiosity effects paint the setting with natural light, and the game uses interpolation in its character animations. This means that you can sprint forward, tuck into a dive roll, and then pop up into a flying kick, all in one smooth, continuous movement, reacting instantaneously to the controls.
Oni tells the story of Konoko, an elite TCTF cop and one-woman SWAT team whose approach to fighting crime is a devastating combination of rational calculation and fighting fury. She is also a woman divided and haunted by shadows in her past, by Oni (which means "ghosts" or "demons" in Japanese).
The game blends hand-to-hand martial arts combat and gunplay into a single, new third-person 3D action hybrid that Bungie terms, "full contact action." When your gun runs out of ammo, drop it and take out your opponents with flying kicks and neck-snapping throws. If you knock an opponent's gun out of his hand, you can grab it and finish off a roomful of them in a blaze of fire. If the action gets too intense, kill the lights, prime a concussion grenade and dive through a window while the room explodes above you! ~ Tara Hernandez, All Game Guide
|Oni [Jewel Case]||PC|
|Oni [European Release]||PC|
|Oni [European Release]||PlayStation 2|
|Oni [Platinum] [European Release]||PlayStation 2|
Minimum CPU Type: XT/Compatible
Graphics Type: SVGA
Color Depth: High Color ~ Tara Hernandez, All Game Guide