And another one does, another one does, another one bites the dust...
"It's pretty much in the same boat as the Champions console version right now," said Cryptic Studios' Jack Emmert, when asked about the console version of Star Trek Online. "It's something we can readily do in terms of technology. We've had it up and running on certain consoles, and had plans and designs in order to take advantage of those platforms. But as it stands right now it's a little difficult to make that final leap on the business side of things. So, currently, just like Champions, the console version of Star Trek Online is on the back burner."
While it's not an out-and-out cancellation, I'd say the odds of seeing Star Trek Online hit consoles in the near future are slim to none. It can chill with Champions Online, Age of Conan, and just about every other MMORPG to be released in the past five years.
MMOs getting console ports scrapped is nearly a nonstop occurrence this generation, and it's getting to the point where it's best to assume that any developer (besides Square) that promises to bring an MMO to consoles is lying. Well, lying might not be the right word, but you get the idea. Something besides the console makers is preventing developers from making this work, and it's a bit annoying. We're going to do a little digging, and we'll be sure to get back to you in the near future if we find anything out. If we die while trying to unearth the truth, assume it was for a noble cause. Or we choked on Doritos.