Linger in Shadows
As the artwork plays out, you are generally tasked with stopping, rewinding, and subtly changing the incredibly detailed real-time render. You actually have a surprising amount of play with this, using most of the features of the Sixaxis to inch forward or back, rotate figures, or in some cases "break" the crystalline, frozen structure into video noise.
There is an abstract plot of a kind of "beautiful nightmare" variety. Most of what is fascinating about the little experience is tying yourself tactilely to the Sixaxis tilt function (if you have a Dualshock, there is of course even further feedback). You become the camera which, not constrained by Hollywood editing convention, is eager to disrupt spatial reality and deliver you as a sort of ghost-witness floating just beyond inexplicable events. You are also able to unlock the camera and pivot it around on its tripod to discover hidden detail. The artwork rewinds if you miss something critical and provides gentle hints until you get it.
Above everything else, it's an exquisite aesthetic experience. I felt I was floating in the shared dream-space of Mamoru Oshii, Erick Oh, Tarsem Singh, Darren Aronofsky, Dave McKean and a little bit of the cursed video tape from The Ring. It's a stream of liminal imagery cut from the time-space dream cloth, evanescent and yet tangible, ephemeral and yet frozen forever. It also might kill you in 7 days.
Anyone wondering about "replay value" is missing the point. It's an interactive artwork, after all, so the value really lies in your engagement with it. It's a game how we sometimes like to think games are, as being more about art and immersion than goals and violence.
I, personally, could see myself coming back to this thing over the space of years. You could certainly spend $3 on many worse things. As it is, Linger in Shadows should join the ranks of flOw and the upcoming Flower for PSN titles that are worth it for the experience.
(I really hesitate to give my inaugural review on this site a near-perfect rating, but the fact is that for its stated purpose, the title achieves all that it needed to. It's not an FPS or a JRPG, after all. I only marked down because of minor graphical issues.)
Hit the link below for trailer and further info.
- Comments
-
Your name dropping has caught my interest. I just might check this out.
loltim
Fri, 10 October 2008 03:52AM
-
I wouldn't mark it down for its aesthetics. I dig the style and its atmosphere.
McKean is a great name to drop as are the others. The only one I would add that I feel applies is Zdzislaw Beksinski.
Really great stuff here. My only complaint is that its too short (for me) as I find myself wanting more. I've played through the film about 9 or so times after I'd already found all the trophies. And, like you, know that I will spin it for quite some time to come.
Really great write up.
The only other thing I feel is worth mentioning is the music/sound track.
Awesome.
For what it intends to be, 10 out of 10 for me.
Bastardometer
Fri, 10 October 2008 04:32AM
-
hmm well crap something else i may have to pick up..though for all i enjoyed about fl0w, i couldnt force myself to sit down and play it for more that 2 - 5 minutes
Voyou San
Fri, 10 October 2008 08:34AM
-
I'm a big fan of flOw, and I can't wait for Flower, so this might just be worth the $3. Nice review.
HeyKidNiceRobot
Fri, 10 October 2008 09:42AM
-
I read the PS.Blog's article on this and watched the trailer a little while ago. It's gotta be beautiful in every way. Anyone have it yet?
QMarc80
Fri, 10 October 2008 11:37AM
-
I totally missed that this was out this week. For $3 bucks?! I'm down.
Good coverage Miss Anthropy.
Sean
Fri, 10 October 2008 12:36PM
-
Hey, sounds cool. I need to get a PS3 for Little Big Planet anyway, so maybe i'll check it out. Good review, thanks a lot.
slave2zeros
Fri, 10 October 2008 01:45PM
Recent Articles
-
-
- Civilization V's Box Art Gives Aliens the Wrong Idea About Earth
-
Seriously, They'd Be So ConfusedThu, 29 July 2010 04:12PM0 Comments
-
-
-
- DIY LEGO Headphones Are LEGO-tastic
-
Better Than Anything I've Ever Built...Thu, 29 July 2010 01:50PM0 Comments
-
-
-
- 3DS Launch Date Launch Date Set for September
-
Yo Dawg I Heard You Like Launch DatesThu, 29 July 2010 01:34PM0 Comments
-
-
-
- Bungie Rings Up a New Halo: Reach Trailer
-
Extended Footage of Upcoming Prequel Sorely Lacking in GameplayThu, 29 July 2010 01:30PM0 Comments
-
-
-
- Five Names in Gaming You Didn't Know Were Important
-
Shedding Light on the Underappreciated Legends of the IndustryThu, 29 July 2010 12:59PM0 Comments
-