I just beat Fallout 3 today. I started playing again yesterday after a long break. Coming back to it, a lot of my nagging issues with it are a lot clearer to me.

I was really excited when I heard about the game. Especially the part when they said you could play it like an FPS, you don't have to use VATS. I thought to myself, wow! They must have fixed the horrible aiming from Oblivion, a post-apoc FPS with the Oblivion engine would be awesome!

I got the game, and was immediatly disapointed that the aiming was the same. I was still excited though, so I just figured I'd get used to it.

The part in the vault was great, it was really detailed, really deep etc. For me things started going down hill after entering the third or so bombed out building in the wastland. They managed to make these buildings as boring as the caves in Oblivion. I'm more forgiving of Oblivian, it's older, and how different do caves get, but with Fallout, it was always the same shelves, with the same metal boxes, with the same ammo (it seems like absolutely EVERYONE stockpiled weapons and ammo during the war) in every building, with the same set of lockers next to them.

I know it is ambitious, but I think they went for too much breadth, and missed on depth. Combat was kind of interesting while VATS was a novelty, but after that, it really seems awful to me. In a fantasy land, like in Oblivion, it makes sense if most foes just run at you, or stand in the open attacking with ranged attacks. Things are different with modern combat. The enemy AI was sooo dumb, all combat was so incredibly boring. I made the mistake of getting the bloody mess perk, making all their deaths boring. (Variation is interesting, not all limbs flying off even as the result of a headshot.)

I never did get used the the aiming, it still sucks, maybe it's more playable as an FPS on the PC, but better aiming wouldn't help the AI.

So yeah, there are lots of things to do, but it always ends up devolving into shooting dumb enemies with poor controls. I think Oblivion is great, despite it's flaws, but the engine was made for Oblivion, and I don't think they made it work for Fallout.